Fans of Erick Gregan’s popular ATX-72 are in for a pleasant surprise next time you bring out your airplane. The custom version of the airplane, named ATX CUSTOM EG Aircraft is now customer modifiable. According to the release notes, this and some “bug fixes” are the primary change in this 3.7 release.
One significant effect this may have is that you may start seeing more paint packages available for the ATX-72. Since the original version required the release of UUID’s to paint the plane it was difficult for painters to securely create paint packages. Now, a simple no-modify no transfer drop script can be used to apply paints securely.
The ATX-72 includes many highly innovative features in it. The addition of the ability to modify the plane itself by the customer will no doubt make it an even more popular craft.
As with any modifiable aircraft, if you choose to take advantage of this feature, you should expect to do so at your own risk. Make sure you keep an original in your inventory to fall back to. It is very easy to “break” any complicated build if certain cautions are not followed. Above all, do not change the root prim. Here are some cautionary notes that apply to ANY plane you might modify:
- If you link new parts to the plane, make sure you select your objects first and the plane LAST. That keeps the root prim as root.
- Name your own object in some unique way such as your initials so you don’t accidentally replicate the name of an object already inside the plane.
- Set the Physics Shape Type of any newly added prims to “None” (unless it needs to be physical for some reason).
- Don’t mess with any moving parts of the airplane.
- After linking new parts, take your plane back into inventory and re-rez it. Many scripts do an on-rez check of the prims by name to identify the link numbers.
- If it worked before you modified it, and doesn’t work after you modified it, what you did was probably a bad idea. Undo it.
As anyone that reads my column knows, I strongly support modifiable content. But the ability to modify your toys must be taken with caution. When it goes wrong, there is no fault of the creator. SL Airplanes are delicate instruments, which is one of the reasons some makers remain hesitant to come home from the dark (no-modify) side.
To Erick, thank you for taking this leap of faith. I believe it will benefit both you and the fans of your fine airplane.